AI Insights · Timothy · September 2021
Top 5 Pixel Games on iOS in the US for Q3 2021
A look at the performance of the top 5 pixel games on iOS in the United States during Q3 2021, including trends in downloads, revenue, and active users.
During the third quarter of 2021, the top 5 pixel games on iOS in the United States showed interesting trends across downloads, revenue, and active users. This analysis, based on data from Sensor Tower, provides a detailed look at the performance of these popular games.
Tomb of the Mask from Playgendary Limited experienced fluctuating weekly downloads, peaking at about 87.5K in early August. Weekly revenue remained relatively stable, averaging around $15K to $16K, with a slight peak at $16.9K in mid-August. The game maintained a strong user base, with weekly active users generally hovering between 600K and 780K, ending the quarter at approximately 647K.
Galaxy Attack: Alien Shooter by ABI GLOBAL LTD. saw consistent weekly downloads, generally ranging from 41K to 58K. Weekly revenue showed some variability, starting at around $124K and dipping to about $78K in mid-September, before recovering to $103K by the end of the quarter. The game's weekly active users remained relatively stable, averaging around 350K to 400K.
PAC-MAN from BANDAI NAMCO Entertainment America Inc. had a notable increase in weekly downloads, peaking at over 60.8K in mid-September. Weekly revenue, however, was modest, fluctuating around $500 to $1K. The game maintained a consistent user base, with weekly active users ranging from 76K to 121K.
Jetpack Joyride by Halfbrick Studios showed fluctuating weekly downloads, peaking at around 56K in late June. Weekly revenue varied, starting at $7.3K and experiencing a peak of $9.4K in mid-September. The game maintained a consistent user base, with weekly active users generally between 230K and 374K.
Color by Number: Coloring Games by Wildlife Studios saw a decline in weekly downloads, starting at around 60.9K and dropping to about 21.4K by the end of the quarter. Despite this, weekly revenue showed an upward trend, peaking at approximately $134K in early September. The game's weekly active users also saw a decline, from about 386K to 239K.
For more insights into the performance of these and other apps, visit Sensor Tower.